After discovering the excellent WineBottler package of Wine for the Mac, and testing it with one of my personal project (Markin) at home, I was hopeful that it might provide a means to run the Image Markup Tool on the Mac. GN and I thoroughly tested a variety of solutions: WineBottler, PlayOnMac, and Wineskin. All did more or less the same thing: install Wine (and sometimes XQuartz as well), and build a customized runtime environment (a "prefix") for the application, bundling it into a .app package. Everything worked well with the exception of the graphics handling. Opening a normal Mariage-sized file took several minutes, during which the app was unresponsive. This is in contraxt to IMT behaviour on Linux Wine, where everything works as normal (if anything, a bit snappier than Windows). Our conclusion is that the mapping of Windows graphics calls to the OSX graphics system is not as sophisticated as it is on Linux, so the fairly intensive operations the IMT does to resize and zoom images, which use the Graphics32 library, run extremely slowly. Maybe this will solve itself. We tested with Wine 1.1.4 and 1.2.2.
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This blog is the location for all work involving software and hardware maintenance, updates, installs, etc., both routine and urgent, in the server room, the labs and the R&D rooms.
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